Scout

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ScoutPortrait.png
The Scout
Health 125
Speed 400 HMU/s

The Scout is the first class available in normal gameplay. He wields the Scattergun, the Pistol, and the Bat. While weak in long-to-medium range, the Scout excels in close-range encounters, as the Scattergun deals massive damage up close. He is usually tasked with getting behind enemy lines, capturing Control Points, and retrieving enemy Intelligence Briefcases due to his fast speed.

The Scout is the quickest out of all the classes, and he is also able to do a Double Jump to reduce fall damage and get to places other classes cannot. The Scout also captures most Objectives two times faster than any other class.

The Scout is voiced by Nathan Vetterlein.

Weapons

Primary Weapons

Weapon Description
Scattergun.png
Scattergun
The default primary weapon for the Scout. Contains 6 loaded shots, which deal massive damage up close.
Weapon Description
Nailgun.png
Nailgun
An alternate primary weapon for the Scout. Fires nail projectiles, which have an arc and travel a decent distance.

Secondary Weapons

Weapon Description
Pistol.png
Pistol
The default secondary weapon for the Scout. Good for finishing off targets. Has less reserve ammo than the Engineer's Pistol.

Melees

Weapon Description
Bat.png
Bat
The default melee weapon for the Scout. Swings faster than other classes' melee weapons, but it deals less damage.
Classes
ScoutSoldierPyroDemomanHeavyEngineerMedicSniperSpy
CivilianMercenaryHenchman