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2.2.3 Patch Release

June 2, 2025 - bobatealee
Tags:
patch
The 2.2.3 Patch for Team Fortress 2 Classic has been released. To apply this update to TF2 Classic, use the latest version of our downloader. The major changes include:

Weapon Changes:​

  • Updated the Admiralty Anchor:
    • First person animation state no longer waits to go idle in order to update when airborne or landing
    • Players now properly sink and are slowed down in water while active
    • Updated sound effects for drawing, swinging and crit swinging
  • Updated the Cyclops:
    • Now gives 1 Bonus Point if 3 or more enemy stickies are destroyed at once
  • Updated the Mine Layer:
    • Reduced maximum active mine count to 3 (from 6)
  • Updated the Anti-Aircraft Cannon:
    • Updated firing and rev sounds
    • Added unique explosion sounds
  • Updated the Rejuvenator:
    • Updated first person animations
    • Fixed Uber Generator gibs not using the correct team skin
  • Updated the Shock Therapy:
    • Heal sounds and particles are no longer predicted by the client. This should fix cases where they would emit without a successful heal

Map Changes​

  • Updated VIPR Drizzle:
    • Time gained on capping mid increased to 60 seconds (up from 45)
    • Fixed an out-of-bounds teleporter exploit
    • Fixed an in-bounds teleporter exploit
    • Fixed the one-way door grates being visible through geometry when open
  • Updated VIPR 2Bridge:
    • Time gained on capping mid increased to 60 seconds (up from 45)
    • Fixed out-of-bounds teleported exploit
    • Fixed some windows floating at mid
    • Tons of clipping fixes
  • Updated VIP Harbor:
    • Updated detailing in the Harbor and 3D Sky areas
    • Fixed some misaligned spotlights
    • Fixed visible nodraw brushes
    • Overhauled soundscapes throughout the map
  • Updated PL Jinn:
    • Fixed rollback issues at final
    • Fixed a visible nodraw above B
  • Updated CP Dustbowl and PL Goldrush:
    • Synchronized with their latest changes from Korkade
  • Updated CP Gorge and CP Yukon:
    • Fixed some visual regressions

Miscellaneous Changes:​

  • Servers with the lowest ping are now prioritized in the main menu server list, provided they have active players
  • Raised main menu server list update rate to 40 seconds (from 10)
  • Fixed a crash related to the VIP Race HUD when a player disconnects
  • Fixed a crash caused by changing levels while a color_correction_volume entity is active
  • Fixed a bug that caused a looping crit sound when killed while crit boosted
  • Fixed a bug where the VIP Race HUD would sometimes incorrectly display a VIP's dead/alive state
  • Fixed a potential exploit that would allow any player to pause the map timer
  • Prevented players from somehow muting themselves
  • Fixed cl_autorecord being entirely non-functional
  • Marked tf2c_convert_nav_file as a cheat command
  • Added an extra check to prevent non-server hosts from using TF-specific navmesh edit commands
  • Implemented mod_allow_self_dmg_dot_weapon, hit_self_on_miss attributes
  • Implemented tf2c_attack_during_freeze
  • TFBot: Removed some leftover commands that would crash dedicated servers
  • TFBot: Fixed a crash when retreating and no valid cover area is found
  • Updated localization files
    • Added Thai translation (Kas)
  • Updated Medals