2.2.3 Patch Release
June 2, 2025 - bobatealee
Tags:
patch
The 2.2.3 Patch for Team Fortress 2 Classic has been released. To apply this update to TF2 Classic, use the latest version of our downloader. The major changes include:
Weapon Changes:
- Updated the Admiralty Anchor:
- First person animation state no longer waits to go idle in order to update when airborne or landing
- Players now properly sink and are slowed down in water while active
- Updated sound effects for drawing, swinging and crit swinging
- Updated the Cyclops:
- Now gives 1 Bonus Point if 3 or more enemy stickies are destroyed at once
- Updated the Mine Layer:
- Reduced maximum active mine count to 3 (from 6)
- Updated the Anti-Aircraft Cannon:
- Updated firing and rev sounds
- Added unique explosion sounds
- Updated the Rejuvenator:
- Updated first person animations
- Fixed Uber Generator gibs not using the correct team skin
- Updated the Shock Therapy:
- Heal sounds and particles are no longer predicted by the client. This should fix cases where they would emit without a successful heal
Map Changes
- Updated VIPR Drizzle:
- Time gained on capping mid increased to 60 seconds (up from 45)
- Fixed an out-of-bounds teleporter exploit
- Fixed an in-bounds teleporter exploit
- Fixed the one-way door grates being visible through geometry when open
- Updated VIPR 2Bridge:
- Time gained on capping mid increased to 60 seconds (up from 45)
- Fixed out-of-bounds teleported exploit
- Fixed some windows floating at mid
- Tons of clipping fixes
- Updated VIP Harbor:
- Updated detailing in the Harbor and 3D Sky areas
- Fixed some misaligned spotlights
- Fixed visible nodraw brushes
- Overhauled soundscapes throughout the map
- Updated PL Jinn:
- Fixed rollback issues at final
- Fixed a visible nodraw above B
- Updated CP Dustbowl and PL Goldrush:
- Synchronized with their latest changes from Korkade
- Updated CP Gorge and CP Yukon:
- Fixed some visual regressions
Miscellaneous Changes:
- Servers with the lowest ping are now prioritized in the main menu server list, provided they have active players
- Raised main menu server list update rate to 40 seconds (from 10)
- Fixed a crash related to the VIP Race HUD when a player disconnects
- Fixed a crash caused by changing levels while a color_correction_volume entity is active
- Fixed a bug that caused a looping crit sound when killed while crit boosted
- Fixed a bug where the VIP Race HUD would sometimes incorrectly display a VIP's dead/alive state
- Fixed a potential exploit that would allow any player to pause the map timer
- Prevented players from somehow muting themselves
- Fixed cl_autorecord being entirely non-functional
- Marked tf2c_convert_nav_file as a cheat command
- Added an extra check to prevent non-server hosts from using TF-specific navmesh edit commands
- Implemented mod_allow_self_dmg_dot_weapon, hit_self_on_miss attributes
- Implemented tf2c_attack_during_freeze
- TFBot: Removed some leftover commands that would crash dedicated servers
- TFBot: Fixed a crash when retreating and no valid cover area is found
- Updated localization files
- Added Thai translation (Kas)
- Updated Medals