🡅
🡇

Latest News

For The Love Of The Game

February 14, 2025 - Macko
Tags:
fun

Today is Saint Valentine's Day. And—believe us, we know. Things have been moving steadily over the past decade. It's hard for us to believe it's been that long, ourselves. We've put a lot of blood, sweat, and tears into our relationship with you, the fans, and ensuring that things are healthy between us. But the best way to rejuvenate from a bad fever has always been with a new update and a fancy short to pair it with. Not that there's anything that a sandwich and some healing-plasma couldn't fix, however we'd be remiss not to mention our enamorment with the response we've gotten to our new update. But Cupid, who's surprisingly Australian, has instead been doubling down on ammunition. Yes, while his relevantly heart-shaped arrows are deadly, they're also arrows sent to their victims with love. And with all the love that's in the air, it'd be hard for us not to come clean with our own feelings.

There's been many ways that we've been able to share our love for our fans, and the dedication to our craft through our work; including the posts we've made here. Naturally, now that everyone can flame where they aim, we want to keep providing that kind of content to you in ways that help add to our collective insight. As developers, there's many things we've learned through our mistakes and our successes over our years making this grand modification. But the best way for us to maintain that? Is through our upcoming developer blog posts, little letters of love we'll be delivering to you all with more frequency going forward. Like a volley of heart-shaped arrowheads, that's the future we're delivering to all of you through this blog. And now our hope is that you'll learn just as much as we have through the years to come.

We love that you love our game. And we love that you loved this new update. And the short? We love that you love that too. There's plenty of love to go around this season, and "Cupid" won't be running out of those lovingly hazardous arrows any time soon. So this Valentine's Day, let's all enjoy ourselves with a few close matches of our favorite levels with a bit of domination and revenge along the way. After all, there's only so much time left to enjoy the love the day gives, when Lupercalia comes in the 'morrow. Like an eager pyromaniac slowly sharpening their scythe, that day is where more warmhearted violence may come.

Auld Acquaintance

December 31, 2024 - sniffy194
Tags:
announcement
fun
Since this project started, countless fads have come and gone, governments have fallen, music tastes have cycled, the width of jeans has waxed and waned, ever more satellites have been turned into indesinent space debris. Against our most vehement naysayers and the apex predators of the video game industry threatening our marketshare, we’ve outlived all of them. Contemporaries from 2014 have withered into dust against our might – our playercount standing strong against SimCity BuildIt and Pro Evolution Soccer 2015. The numbers are clearly in our favor.

In the spirit of the pending New Year, of Hogmanay, of the Feast of Saint Sylvester, of the twelve grapes of luck, of resolutions and promises we’ll pretend to keep, we figure it’s a good time to reflect on the history of the project and what lies ahead. We’re really proud of how far this project’s come, few mods manage to last a decade. Children born in the earliest days of Team Fortress 2 Classic’s development have already performed their first spawncamps on Harbor, with many more on the way. Our next major update is inches away, with a last-minute swell of new hires helping get it over the finish line; for them, we’re eternally grateful.

What is it that ignites the heart of man? Why do the wants in their heart draw them to our mod, against the fiercest competition and our glacial update pace? What gives us the same persistence and indestructibility of the aforementioned space debris? I look into the eyes of our community as if I’m staring down a fearless and starving beast, yet I see the reflection of me and my Eminoma co-conspirators, realizing that we’re all a part of the same community, we’re all still fans. The line is blurrier than you’d think.

As such, we’ve asked all of our developers – past, present, and future – if they could share some words about the project, anything they’d like. We’re still waiting on the responses from our future developers.

A Cup of Cheer

December 24, 2024 - Waugh101
Tags:
fun

We hope the seasonal hats and gift wrapping have been adding some holiday cheer to your usual manslaughter. Once again, the holidays are a good time to reflect, and we’re happy with all that’s happened over another year of TF2 Classic.

For us, the big things were this year’s two patches, with weapon changes, map updates, and visual refinement. But we’re also really happy with how the community has continued to develop, from hosting competitive matches to creating a formalized mapping scene. Even just posting a clip completion or particularly glorious killcam adds to the environment we try to foster, and they've been fun to see. We’ve also been glad to be able to showcase some of your folks’ great work in our Community Roundup posts. Thanks for making the game what it is! A multiplayer game isn’t much without its community.

It’s been a busy year behind the scenes, too, and we’re excited for you all to see what we’ve been up to. TF2C’s 10 year anniversary is also coming up, and we have plans to celebrate it, as well. In the meantime, on behalf of the team, happy holidays!
Page 1 of 7